Ruins of Morhot
Made for the Weekly Game Jam 144: "In The Dark" #WeeklyGameJam #WGJGame
Explore the ruin, solve puzzles and find your way through mazes.
Music: https://opengameart.org/users/tinyworlds
Edit: added a browser version after the jam.
Controls: WASD to move, Spacebar to use echolocation, RMB show/hide camera, LMB take photo, Q/E zoom in/out, R to interact.
Status | Released |
Platforms | HTML5, Windows |
Author | Double Top Games |
Genre | Puzzle |
Made with | Unity |
Tags | Dark, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Twitter/X |
Download
Download
RuinsOfMorhotDownload.rar 52 MB
Comments
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Very innovative concept. Running around mazes in the dark was very cool.
I enjoyed the red and yellow zones, but the puzzles in the green zone were a bit strange. I ended up solving them without really understand how/why. They became a bit trial-and-error.
Still, it was very fun overall!
I watched the video. I enjoy that you took time to play and give feedback. About the green zone, I agree that I could use a lot more feedback to the player, or give more hints; the first room is about activating them in the right order, the second one is rotating the image(you got kinda lucky on there) and in the last one every pedestal is linked to other ones, so activating them also deactivates other ones. Anyway, I appreciate the comment!
Yeah, rooms 1 & 3, i kind of got the gist of, but with room 2 I didn't photo the screen much so wouldn't realise it was changing in response to the gems being activated.
ur game is awesome btw
Thanks man, it's good to hear that.
dude come on you rated my game 1 star btw its my first game ever show some love
I revisited your game and left some notes. Sorry if I was too harsh.
Really cool idea, I think the concept is really smart, I like the grain effects on the camera, and the environment is pretty great too. Was impressed!
Thanks dude. I had the idea and tried to do something cool, glad you liked it!